A downloadable game for Windows

You've been kidnapped by strange, alien creatures and forced into a tank of cold fluid. You watch and learn as they pierce your shell with instruments and run experiments on your blood. But there is a flaw in their prison, one that you will exploit and use to finally escape.

Containment Breach is a top-down stealth-action puzzler where you play as the alien breaking out of a human laboratory on Mars. You're quick and have sharp claws, but your greatest strength is your intellect and your observation. The direct approach is often not the best; observe your captors and learn their patterns, then re-direct their own security measures against them.

Playing Containment Breach requires the use of a mouse and keyboard. A touchpad may suffice but is not recommended. A full, first-time playthrough takes about 30-40 minutes.

Author's Note: This game is considered feature-complete and I do not expect to add additional levels or content. I may update the game with balance adjustments, quality-of-life improvements, or bug fixes.

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorSymbiotic Labs
GenrePuzzle, Action
Made withUnity, Audacity, Aseprite
TagsAliens, Real-Time, Sci-fi, Singleplayer, Stealth, Tactical
Average sessionAbout a half-hour
InputsKeyboard, Mouse

Download

Download
Containment Breach Build3.zip 62 MB

Install instructions

Unzip the provided file and run "Containment Breach.exe".

Comments

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(+1)
SCP: Containment Breach comes to mind when I read the title.
Good game, it is recommended!

Thanks for playing! I'm glad you enjoyed it. :)

(2 edits) (+1)

Thank you for making this game! I just got to play through it and I absolutely loved it. It's a really fun game and I would love to see the concept expanded in the future. Felt very Carrion inspired, which isn't a bad thing. I particularly loved that you could use the final boss missiles against the human controlling it. Lots of little details like that made the game feel super polished and well thought out.

I personally of course love the inclusion of my button prompts. You used the red keyboard keys in some creative ways to create menu's and I thought that was really cool. I also liked that you didn't explain mechanics until they were relevant, never knew the right mouse button could be used until I was well versed with how to use the main attack and you had introduced the secondary. Really good job of teaching the player.

Loved this game, keep developing!

(+1)

Wow, thank you for your kind and detailed comment! I'm so glad you liked the game.

Carrion was definitely a big influence, among other games like Half-Life -- which is one reason I'm so happy you liked the method of teaching the player! Your words inspire me. :)

(+1)

Of course! I'm excited to see your next project!